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The play of the cards
Pegging, in this sense, is the scoring that happens while the cards are being played face up, before anyone counts a hand. It is a different job from the hand scorer, and it is not built into that tool on purpose.
The players alternately play one card at a time, starting with the pone, and announce the cumulative value as each card is played.1
When a player cannot play a card without the cumulative total exceeding 31, that player calls “go,” and the opponent continues to play all cards possible without exceeding 31.1 During the play, reaching a 31-count exactly scores two points. The final card played, without reaching 31, scores one. Only one of those two scores can be earned with the play of a single card.1
In the play and in the hand or crib, a pair scores 2, three of a kind scores 6, and four of a kind scores 12.1 A straight, or run, of three or more cards scores one point per card, both during the play and in the hand or crib.1
A short example, using only ranks, may help. The pone leads a 4 and says “four.” The dealer plays a 5 and says “nine.” The pone plays a 6 and says “fifteen for two,” and also a run of three for three more — the 4, 5 and 6 — if that is how the players are counting the sequence. The next card might extend the run, or make a pair, or be a card that cannot come in under 31, in which case someone will call “go.”
Worked examples on this page stay as text, so they can be checked against the chart. They are not a second scoring machine.
A jack turned as the starter card counts two points for the dealer. The ACC also calls this “his heels,” and sometimes “nibs.”1 That two is scored when the starter is turned, before a card is played, not as part of a later hand count.